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    Level 3

    , Lazarus in Saradush
    Name
    Effect
    Available
    Clairvoyance See area map Sold in the Promenade and in the Shadow Thief Guildhall, Lazarus in Saradush
    Detect Illusion Cancel all illusion/phantom spells of 3rd level or lower in area Second floor of de'Arise Keep, Sold in Trademeet and in Ust Natha, Lazarus in Saradush
    Dire Charm Target goes berserk defending the caster Sold by Galoomp in the Promenade, dungeon in 1st chapter, Lazarus in Saradush
    Dispel Magic Removes magical effects upon everyone in the area Sold in the Promenade and in the Shadow Thief Guildhall, dungeon in 1st chapter, in the Circus Tent in the Promenade, Lazarus in Saradush
    Fireball 1-6 area fire damage per level of the caster Sold in the Promenade and in the Shadow Thief Guildhall, dungeon in 1st chapter, Prebek by the Docks, Lazarus in Saradush
    Flame Arrow 5-30 damage per bolt, 1 bolt per 5 levels of caster Sold in the Promenade and in the Shadow Thief Guildhall, dungeon in 1st chapter, Lazarus in Saradush
    Ghost Armor Creates magical field equivalent to field plate armor (AC 2) Sold in the Promenade, Lazarus in Saradush
    Haste All creatures in area have double the movement rate and an extra attack per round Sold in the Promenade and in the Shadow Thief Guildhall, Lazarus in Saradush
    Hold Person Holds 1-4 people for 2 rounds per level of the caster Sold in the Promenade, dungeon in 1st chapter
    Hold Undead Holds 1-4 undead creatures immobile for 12 or more rounds Sold in Trademeet and in Ust Natha, in the Lower Reaches, Lazarus in Saradush
    Invisibility 10' Radius All creates with 10' will become invisible Lazarus in Saradush
    Lightning Bolt 1-6 electrical damage per level to all creatures in path of bolt Sold by Galoomp in the Promenade, Lazarus in Saradush
    Melf's Minute Meteor Caster fires one fiery globe per level for 4-7 +3 fire damage per globe Sold in the Promenade, Deirex's Tower in Ust Natha, Lazarus in Saradush
    Minor Spell Deflection Absorbs 4 spell levels directed at caster Sold in Brynnlaw and Ust Natha, Lazarus in Saradush
    Monster Summoning I Summons 2-8 1st level monsters Sold in the Promenade, dungeon in 1st chapter, Lazarus in Saradush
    Non-Detection Target is undetectable by divination spells or magical items Sold in the Promenade and by Arledrian in the Slums, Lazarus in Saradush
    Protection From Cold Target gets immunity to normal cold attacks, 50% resistance to magical cold attacks Sold in Trademeet and in Ust Natha, Lazarus in Saradush
    Protection From Fire Target gets immunity to normal fires, 50% resistance to magical fires Chest in the lower tombs, sold in Brynnlaw and Ust Natha, Lazarus in Saradush
    Protection From Normal Missiles Grants target immunity from all normal (non-magical) missiles Sold in the Promenade, Lazarus in Saradush
    Remove Magic Dispels magical effects of all enemies in the area Lazarus in Saradush
    Skull Trap 1-6 area damage per level of caster when skull mine is triggered Sold in the Promenade, Lazarus in Saradush
    Slow Halves movement of affected creature, -4 AC and attack penalty Sold in the Promenade, Lazarus in Saradush
    Spell Thrust Dispels target's protection spells of 5th level or lower Second floor of de'Arise Keep, Sold in Trademeet and in Ust Natha, Lazarus in Saradush
    Vampire Touch Caster absorbs 1-6 HPs for every two levels of caster from target Sold in the Promenade, in the Lower Reaches, Lazarus in Saradush