Spells

Name
MP
Pr Lv
Ps Lv
Type
Effect
Antidote
3
6
12
One Ally
Cures poison
Chance
15
-
25
All Allies/Enemies
Random effect.
Defeat
4
23
-
One Group
Kills enemies instantly.
Defence
2
-
10
All Enemies
Reduces the defensive power of enemies.
Explodet
8
-
19
All Enemies
Attacks all enemies with a powerful blast.
Firebal
2
3
-
One Enemy
Attacks enemy with fire.
Firebane
4
18
-
All Enemies
Attacks all enemies with fire.
Heal
3
1
-
One Ally
Restores 25 - 30 HPs.
Healmore
5
14
1
One Ally
Restores 30 - 60 HPs.
Healall
8
-
15
One Ally
Restores all HPs.
Increase
2
20
-
All Allies
Increases the defensive power of the party.
Infernos
4
-
4
One Group
Attacks enemies with fire.
Open
2
-
23
-
Opens locked doors.
Outside
6
12
17
All Allies
Leave cave, castle or tower.
Repel
4
-
8
All Allies
Keeps weaker enemies away.
Return
6
10
-
All Allies
Returns party to last save point.
Revive
15
25
-
One Ally
Brings an ally back to life.
Sacrifice
1
28
-
All Enemies
All enemies are defeated but caster loses his life.
Sleep
2
-
2
One Group
Puts enemies to sleep.
Stepguard
4
17
21
All Allies
Protects party from barriers.
Stopspell
3
8
-
One Group
Stops enemy spells.
Surround
2
-
6
One Group
Reduces enemies' chance of hitting you.